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Description | ||||||||
A subclass widget for MenuShell which holds MenuItem widgets | ||||||||
Synopsis | ||||||||
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Detail | ||||||||
The MenuBar is a subclass of MenuShell which contains one to many MenuItem. The result is a standard menu bar which can hold many menu items. MenuBar allows for a shadow type to be set for aesthetic purposes. The shadow types are defined in the menuBarSetShadowType function. | ||||||||
Class Hierarchy | ||||||||
| GObject | +----Object | +----Widget | +----Container | +----MenuShell | +----MenuBar | ||||||||
Types | ||||||||
data MenuBar | ||||||||
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class MenuShellClass o => MenuBarClass o | ||||||||
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castToMenuBar :: GObjectClass obj => obj -> MenuBar | ||||||||
Constructors | ||||||||
menuBarNew :: IO MenuBar | ||||||||
Creates the new MenuBar | ||||||||
Produced by Haddock version 0.7 |