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Description | |||||||||||||
Renders numbers as progress bars
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Synopsis | |||||||||||||
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Class Hierarchy | |||||||||||||
| GObject | +----Object | +----CellRenderer | +----CellRendererProgress | |||||||||||||
Types | |||||||||||||
data CellRendererProgress | |||||||||||||
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class CellRendererClass o => CellRendererProgressClass o | |||||||||||||
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castToCellRendererProgress :: GObjectClass obj => obj -> CellRendererProgress | |||||||||||||
toCellRendererProgress :: CellRendererProgressClass o => o -> CellRendererProgress | |||||||||||||
Constructors | |||||||||||||
cellRendererProgressNew :: IO CellRendererProgress | |||||||||||||
Creates a new CellRendererProgress. | |||||||||||||
Attributes | |||||||||||||
cellProgressValue :: CellRendererProgressClass self => Attr self Int | |||||||||||||
The "value" property determines the percentage to which the progress bar will be "filled in". Allowed values: [0,100] Default value: 0 | |||||||||||||
cellProgressText :: CellRendererProgressClass self => Attr self (Maybe String) | |||||||||||||
The cellProgressText attribute determines the label which will be drawn over the progress bar. Setting this property to Nothing causes the default label to be displayed. Setting this property to an empty string causes no label to be displayed. Default value: Nothing | |||||||||||||
Produced by Haddock version 0.8 |